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October 17, 2012
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Making Monstroids 002 by RobDuenas Making Monstroids 002 by RobDuenas
Spent most the night just working on shapes and shape play. Took an initial stab at streamlining Frankenborgs silhouette, less bubble muscles and slimming down the tech. Somewhere between Gears of War and Tron is what I'm thinking, plus save me or anyone from drawing 100 cables every panel or so. Gloves should have a battle mode, also threw down a battle armor mode, tho its mostly just his top. I'll be back on this Thurs night.

About this project: Well if you don't know my history with this project, over the next year or so you will lol. What I started working on in 2007... damn. 2007, I'm restarting again with mah buddy Kevin Grevioux. Right now its design work for a possible cartoon, perhaps sequential work in the future. I'll be doing a regular podcast once a month or so covering my history and continued progress with Monstroids.
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:bulletred: Sketchcraft - The podcast for art, design, and process junkies. - [link]
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:icongray-mecha-fox:
Gray-Mecha-Fox Featured By Owner Oct 17, 2012  Student Traditional Artist
Cool man this is neat and informative!
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:iconalphadogstudios:
AlphaDogStudios Featured By Owner Oct 17, 2012
I like the first uncolored version the best. The gautlets are cooler with the tech coming out of them. Maybe harder to animate but I like it.
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:iconyzazozo:
YzaZozo Featured By Owner Oct 17, 2012  Student Digital Artist
3rd version it's much bettah` awsum design.
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:iconemerson-fialho:
Emerson-Fialho Featured By Owner Oct 17, 2012  Professional Artist
Amazing work!
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:iconstargamerworld:
StarGamerWorld Featured By Owner Oct 17, 2012
Ooh very nice! :D
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